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Start Maya and open the 'CharMesh 01.mb' file which is provided with this tutorial.
#Rigging character in maya 2016 tutorial how to#
If you want some information on how the tool was created and what it does behind the scenes, you can visit Kaine Van Gemert’s blog here. In the first part we will learn how to setup joints for the whole body. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. They keyboard will automatically make the right keypresses for each key that is hit.Īlthough the Keyboard rig tool is still a work in progress by Kaine’s own admission, it is free to download and use.
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Simply parent the locators to each of your characters fingers, then animate the fingers. This is why Kaine Van Gemert has created a Maya plugin that allows you to automatically create a keyboard rig so that the keypresses can be guided by a locator. A keyboard rig or rigging tool would be a great way to easily handle that.Īn entire keyboard that could be activated by any combination of up to ten fingers would require too many connections to implement a solution with utility nodes
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NOTE: The files should be backwards compatible in Maya to at least Maya 2016. The number of keys on a keyboard, with the combination of up to ten fingers, leaves a lot of outcomes to keyframe manually. 15 videos taking you through the entire rigging/skinning, and test animation process - Project files containing 2 Maya scenes: one with the fully-rigged alien, and one with just the model itself. Have you ever animated a character typing on a keyboard or piano? Getting the right keypresses down is not something that you want to do by hand.